Register Information FAQs Squads Details/Maps
  • You are humble, calm, and listen well. You find strategy fascinating and communication is your strength. You have already done it all, but you won't let it show.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You are the meat and potatoes of your fighting force. You get work done. You take orders and follow them through. If you have no orders you will find the enemy and destroy them.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Optional: M203 or rifle-attached launcher. No stand-alone launchers.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • Not only are you holding the most powerful weapon on the battlefield, but you are the most valuable person in the squad. You are the primary safety line back to command. You are to relay all communications from command to your squad leader and from your squad leader to command. You are already familiar with radio voice procedure.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You are the geardo with a support weapon. You enjoy carrying supplies. You understand squad movement better than most. You live to cover your squad during movement while engaging.
    Primary Weapon: Fully-Automatic Support Airsoft Machine Gun.
    Energy Limit: 450 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 50 ft.

  • You are the fastest. You know that staying low means kiss the dirt. You are able to work quickly in a fire fight without drawing attention.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • Every complex objective requires you to be present and alive. Your value in combat is EOD and anti-tank warfare. You probably played with matches as a kid.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Optional: Stand-alone launchers, satchel charges.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You may not be prone in a gillie suit for hours, but there is no excuse for a miss. You are patient and can estimate distances quickly.
    Primary Weapon: Bolt-action or Semi-Automatic only sniper Airsoft rifle.
    Energy Limit: 450 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 50 ft.

  • Your strong suit is range estimation and you will be tested on it. You know what mil-dot is and how to use it. You do not work alone.
    Primary Weapon: Bolt-action or Semi-Automatic only sniper Airsoft rifle.
    Energy Limit: 500 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 75 ft.



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SAVE
The leader in Airsoft squad management.

Republic


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SEPARATISTS


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CIVILIAN MILITIA


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OP: MEDUSA




Operation Medusa

Republic:
After a long and harsh winter, the Republic now believes the long-lasting stalemate is finally drawing to a close. With their success at Jackal 2 new supply lines from the Himalayans have replenished their supplies of ammunitions, vehicles, and rejuvenated their spirits. It’s time to push into Separatist country and bring the fight to them. The 23rd Colorado Infantry, a new division of the Republic, is leading an assault upon the city of New Kabul, the new capital of former Afghanistan. There the Separatists await in their stronghold. The local police force is known to only tolerate the Separatists. With a bit of convincing, and possible bribery, gaining their allegiance, as well as the locals, is possible. Claim their land, claim their resources, claim their lives, and drive them back to the hole from whence they came.


Separatists:
My friends. We have suffered many defeats over the last year, but worry not. Our spirit is not crushed, and our weapons are not broken. There is fight in us yet! Our spies inform us that the Republic hounds are coming to bray at our doorsteps, and we will show them that their leash is still tight in our grip. This is our land, these are our people, and they cannot take from us what we have rightly held for years. Our comrades in Asia have sent us a garrison of troops, the VFF (Vietnamese Freedom Force) to help support New Kabul. It is our stronghold in the middle east, and must not be allowed to fall. Be wary of Amon Jabar, the leader of the police force. He is known to be problematic, and may be swayed by the Republic. Maintain the loyalty the people have shown to us thus far! Dig in deep my friends. Check your scopes, fill your mags, and watch each other’s backs. The war is coming to us.


Q. Where is the facebook event page?
A. https://www.facebook.com/events/1111823035628500

Q. When & Where will it be?
A. Nov 11th-12th 2017 The Rock Airsoft Bolivar, MO

Q. How much will it be?
A. Player cap 300 Tickets will be on a 2 tier system. 100 $100. 2nd tier 200 at $125 . Register early at Jtacmilsim.com to save that $$. Register by OCT 29th 2017, the 29th is the cut off date. As part of your swag you will receive Faction PVC Patch, JTAC Rocker Patch (if you do not have one), JTAC Operation Star patch. JTAC Milsim Tourniquet (if you do not have one) JTAC Dead Rag, JTAC Stickers for you gunbox!!. Also EPIC Raffle prizes and Swag giveaways from our wonderful sponsors, Lancer Tactical, Airsoft Megastore, Overwatch Tactics. MoeGuns Tactical,Valken Tactical, Enola Gaye, Helix Airsoft, Milsim Labs

Q. Why is the ticket price higher than other local events?
A. Here at JTAC Airsoft we don't only bring you a game, we bring you an experience that you normally don't get at a local OP. We will be using smoke effect,blank firing weapons, load sound effects like explosions, special missions just for your squad ,our travel time. (we are based out of Colorado), expect prop and player transport vehicles( per op) . This is not just a respawn game this is a squad heavy objective based game.

Q. What kind of event will this be?
A. This event could be described as an Evolution style milsim event. Players should expect continued operations (we prefer not going to the cars during the OP), pre-planning, Multiple missions, a medium paced operational tempo, continuous objectives, game props, and on site camping. All participants are expected to carry all the equipment, food, and water needed to sustain themselves during the event to their FOB and or home camp site. Basic game hours 10am game on till 4pm Dinner Break till 730 will be in the staging area, (OPTIONAL NIGHT GAME )Night game 9pm till 12am/ SUN 8am till 12:30 pm 1--2pm raffle,

Q. Can we roleplay? Like yelling in pain when we get hit?
A. Players encouraged to roleplay in some form with objectives and opposing forces. Additionally, participants are encouraged to act out ‘deaths’ after calling hit. The player can simply stop, call hit, and lay on the ground, or play it out however dramatic they’d like.

Q. How will medic rules work?
A. Roleplaying Encourage)When a player is hit they may vocally for a medic that will attempt to revive them.(roleplaying encouraged) act injured, yell, scream call for your mother!! until the medic arrives Once a player is hit they must sit, kneel, or lie down, a medic must heal a player (“no man left behind”)squad and or teammate must fight to get their man healed and back into the squad
MEDIC RULES

All Players must supply 1 ace wrap bandages to keep on self. Each squad will be assigned only one medic. (Subject to change with various Teams and Squads Medics will be provided the following kit: 1 Syringe,1 Hemostat. To Medic a dead player back into the game you have to:
1. Place hemostats on arm (clamps).
1a. Medic Must pull out ace bandage from your teammates marked ifak or medical pouch
2. Wrap arm with bandage (wrap and tuck under wrap. No knot tying
3. Inject medication (with provided empty syringe)
4. Remove hemostat
5. Leave bandage on until resupplied/retasked at medical resupply point or by your CO. No individual respawns are permitted.

TOURNIQUETS (player heals other player) JTAC Branded tourniquet only
For Operations they will be issued from JTAC staff excludes local and skirmish games
1 TOURNIQUET PER PLAYER
NO SELF HEALING/ BUDDY OR MEDIC HEAL ONLY
MEDIC CAN BE HEALED WITH TOURNIQUET from another player
TOURNIQUET SHOULD BE PLACED IN A IFAK OR MARKED MEDIC POUCH(RED CROSS) both must be marked with a medical Cross
THEY CAN BE REUSED AFTER YOU HAVE SPAWNED AT A MASH POINT

Q. How will respawns work?
A. MASH UNITS( Missions and Operations)(respawn) Once your squad is wiped out and out of bandages you must travel together to a MASH unit to respawn and resupply bandages Each team has at least one preset MASH unit and one they carry in the field to place where they choose. Your hard spawn (base camp) also is usable as a respawn/resupply point. Once your squad has reached the MASH unit you take off any used bandages, hand in bandages to your Medic and are then considered back in play. MASH units are capturable (depending on the event). There are green and tan flags attached to the MASH units. Hard Spawn/Base Camps are not capturable

Q. How will medics work?
A. MEDIC RULES
All supplies provided do not bring your own bandages Each squad will be assigned only one medic. (Subject to change with various Teams and Squads Medics will be provided the following kit:,1 Syringe,1 Hemostat. To Medic a dead player back into the game you have to:
1. Place hemostats on arm (clamps).
1a.Medic Must pull out ace bandage from your teammates marked ifak or medical pouch
2. Wrap arm with bandage (wrap and tuck under wrap. No knot tying
3. Inject medication (with provided empty syringe)
4. Remove hemostat
5. Leave bandage on until resupplied/retasked at medical resupply point or by your CO. No individual respawns are permitted.

Q. If i'm under 18 do i need to wear lower face face protection
A. Yes. Due to the AO requirements player under the age of 18 must wear a Airsoft mesh, neoprene, paintball, or airsoft lower face protection

Q. Can i wear Shooting Glasses or goggles?
A. No all players must wear Full seal eye protection with a retention strap. All goggles or glasses must be high impact rated that Meets ANSI/ISEA Z87.1 protection.

Q. Can I use my own vehicle during the event?
A. (For this event no only staff)but has to be approved by event staff 2 weeks prior to event contacted via email and or Facebook messenger. The more tactical looking vehicle the better

Q. Will this be a continuous non-stop event?
A. NO. This event could be described as an Evolution style milsim event. Players should expect continued operations (no going to the cars during the OP), pre-planning, Multiple missions, a medium paced operational tempo, continuous objectives, game props, and on site camping. All participants are expected to carry all the equipment, food, and water needed to sustain themselves during the event to their FOB and or home camp site. Basic Game hours 10am game on till 4pm Dinner Break till 730 will be in the staging area, (OPTIONAL NIGHT GAME )Night game 9pm till 12am/ SUN 8am till 12:30 pm 1--2pm raffle,

Q. Can we build fires?
A. Camping fires will not be allowed

Q. When does the event start?
A. Sign-in will be open Friday Nov 10th starting at 5pm and ending at 10pm. Sign-in will reopen at 7am Saturday, NOV 11 closes 8:30am. Briefing will begin at 8 pm tentatively with each faction marching to their FOBs at 9am respectively. Game will end Sunday, between 12:30-1pm

Q. Is there camping?
A.Yes, Friday night camping area opens, we are in a designated area(map and directions will be out 3wks prior to event)

Q. Can I go back to my car mid-game? Can I sleep in a hotel?
A. No. You are expected to stay in the field at all times. During the OP. If you return back to your car you will be hurting your squad.( But if the Parking lot might be close to your FOB you will have the chance to go back if needed) Hotels for overnight stay is ok and or camping

Q. Can I wait till the last moment to pay?
A. No. Once registration closes additional participants will not be allowed into the event unless otherwise approved by JTAC Milsim staff.

Q. When does registration close?
A. Registration Closes Oct 29th at Midnight

Q. If I am unable to attend can I get a refund?
A. No. non refundable

Q. Can I sell my ticket? What is the deadline to sell/transfer my ticket?
A. Yes. All ticket transfers should be brought to JTAC staff attention by both the buyer and seller. Ticket sales should also be done before OCT27th 2017

Q. What factions are available for this OP ?
A. Separatist (green) The Republic(tan) Local Militia(civilian forces) Faction backstory that can be found at https://www.jtacairsoft.com/?page_id=32 Additionally, each faction has their own facebook group to post on. Separatists: https://www.facebook.com/groups/339780792842164/ Republic: https://www.facebook.com/groups/333087880177275/

Q. Are there uniform requirements?
A. Yes! by color list is provided under documents on our webpage

Q. What are your age requirements?
A. The minimum age for JTAC AIRSOFT events is 13. However at Missions or operations (OPs): 13 to 16 Years must attend with parent and or guardian that accompanies you on the field participating and or is on location at the campsite or TOC As for a Licence Airsoft or paintball field: Age requirement is based on their age requirements Avg is 13yrs or older 17yrs or older are good to go. A signed waiver will be required at any event.

Q. Where are the rules?
A. Under documents on our webpage https://www.jtacairsoft.com/?page_id=71

Q. Where can I find more information on the event?
A. JTACAIRSOFT.COM or www.JTACMILSIM.com
  • TICKETS $100 / $200 (before 10/29/2017 / after)

  • Please click how many of each faction's tickets you would like to purchase. SEPARATIST (0) REPUBLIC (0) CIVILIAN (0)
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  • Every ticket comes our satisfaction guarantee. We’re so confident you’ll love our events that if you don’t go home with a huge smile on your face, you don’t brag to your friends about it, or you don’t drive home talking about the next event...your next JTAC event is on us (subject to terms and conditions).

     





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