Register Information FAQs Squads Details/Maps
  • You are humble, calm, and listen well. You find strategy fascinating and communication is your strength. You have already done it all, but you won't let it show.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You are the meat and potatoes of your fighting force. You get work done. You take orders and follow them through. If you have no orders you will find the enemy and destroy them.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Optional: M203 or rifle-attached launcher. No stand-alone launchers.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • Not only are you holding the most powerful weapon on the battlefield, but you are the most valuable person in the squad. You are the primary safety line back to command. You are to relay all communications from command to your squad leader and from your squad leader to command. You are already familiar with radio voice procedure.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You are the geardo with a support weapon. You enjoy carrying supplies. You understand squad movement better than most. You live to cover your squad during movement while engaging.
    Primary Weapon: Fully-Automatic Support Airsoft Machine Gun.
    Energy Limit: 450 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 50 ft.

  • You are the fastest. You know that staying low means kiss the dirt. You are able to work quickly in a fire fight without drawing attention.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • Every complex objective requires you to be present and alive. Your value in combat is EOD and anti-tank warfare. You probably played with matches as a kid.
    Primary Weapon: Semi-Automatic Airsoft Rifle.
    Optional: Stand-alone launchers, satchel charges.
    Energy Limit: 400 FPS with 0.2g weighted bb.

  • You may not be prone in a gillie suit for hours, but there is no excuse for a miss. You are patient and can estimate distances quickly.
    Primary Weapon: Bolt-action or Semi-Automatic only sniper Airsoft rifle.
    Energy Limit: 450 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 50 ft.

  • Your strong suit is range estimation and you will be tested on it. You know what mil-dot is and how to use it. You do not work alone.
    Primary Weapon: Bolt-action or Semi-Automatic only sniper Airsoft rifle.
    Energy Limit: 500 FPS with 0.2g weighted bb.
    Engagement Limit: Minimum 75 ft.



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Republic


Platoon 1

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SEPARATISTS


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CIVILIAN MILITIA


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OP: ANVIL




The fires of the Terra Civil War burned most of the South American rain forest to ashes. From the ashes rose the Columbian Dominion, backed by the cartels, which began swallowing up all the former neighboring states. Fueled by the Civil War’s thirst for oil resources the Dominion became the most powerful Government outside of the Separatist States and the Terran Republic. Recently the Separatists have allied themselves with the Dominions Chancellsery, the legislative body of Government, and through the Chancellor allied with the cartels and the Russian Mafia known as the House of Adrian. The Republic backed corporation Pacific American Oil Company or PAOCO, along with its private security Golden Arms Security have asked for the help of the Republic to aid in the evacuation of all its personnel remaining oil assets from the country. Caught in the middle are the poor people of the Dominion driven to the point of starvation by the corrupt deals of the Government, lack of food and medical supplies, and raids by the nearby Amani tribe. They have asked for aid from the Republic and Separatists as well. Hidden away is an even darker secret a biological lab secreted under the capital of Bogota, as well as a short-range ballistic missile silo hidden deep in the Columbian jungle. It’s time to strike while the iron is hot. It is time bring the hammer down on the anvil.

Republic: Storm the beaches and get a foothold in the area. The Seps have been shoring up their defenses, so be prepared for a fight. Secure critical assets for PAOCO, and extract them. Capture enemy SAM sites and try to get the aid of the local Amani tribe. Get what we came for, and then get out of the Dominion. God speed soldiers.
Separatists. Prepare the defenses, and get ready for the Republic dogs to invade. Keep them from taking the beach, and secure their supplies before they can extract them. Your job is to hold the Dominion and kick the dogs back to their territory. Keep the Amani tribe from interfering in your duty, and victory will be yours.
Q. Where is the facebook event page?
A https://www.facebook.com/events/662752660552654/
Q. When & Where will it be?
A. June 24-25 2017 Albrightsville, PA
Q. How much will it be?
A. Player cap 250 Tickets will be on a tier system. 50 @ $75 tickets will be available after they sale out 150 100$ tickets after they sell out 50 $120 Register early at Jtacairsoft.com to save that $$. As part of your swag you will receive OP patch and other possible sponsor swag!
Q. Why is the ticket price higher than other local events?
A. Here at JTAC Airsoft we don't only bring you a game, we bring you an experience that you normally don't get at a local OP. We will be using smoke effect,blank firing weapons, load sound effects like explosions, special missions just for your squad ,our travel time. ( we are based out of Colorado), expect prop and player transport vehicles. This is not just a respawn game this is a squad heavy objective based game.
Q. What kind of event will this be?
A. This event could be described as an Evolution style milsim event. Players should expect continued operations (we prefer not going to the cars during the OP), pre-planning, Multiple missions, a medium paced operational tempo, continuous objectives, game props, and on site camping. All participants are expected to carry all the equipment, food, and water needed to sustain themselves during the event to their FOB and or home camp site. Basic game hours 10am game on till 4pm Dinner Break till 730 will be in the AO, Night game 9pm till 12am/ SUN 9am till 1pm

Q. Can we roleplay? Like yelling in pain when we get hit?
A. Players encouraged to roleplay in some form with objectives and opposing forces. Additionally, participants are encouraged to act out ‘deaths’ after calling hit. The player can simply stop, call hit, and lay on the ground, or play it out however dramatic they’d like.
Q. How will medic rules work?
A. Roleplaying Encourage)When a player is hit they may vocally for a medic that will attempt to revive them.(roleplaying encouraged) act injured, yell, scream call for your mother!! until the medic arrives Once a player is hit they must sit, kneel, or lie down, a medic must heal a player (“no man left behind”)squad and or teammate must fight to get their man healed and back into the squad


MEDIC RULES
All Players must supply 2 ace wrap bandages to keep on self. Each squad will be assigned only one medic. (Subject to change with various Teams and Squads Medics will be provided the following kit: 1 Syringe,1 Hemostat. To Medic a dead player back into the game you have to:
1. Place hemostats on arm (clamps).
1a. Medic Must pull out ace bandage from your teammates marked ifak or medical pouch
2. Wrap arm with bandage (wrap and tuck under wrap. No knot tying)
3. Inject medication (with provided empty syringe)
4. Remove hemostat
5. Leave bandage on until resupplied/retasked at medical resupply point or by your CO. No individual respawns are permitted.

TOURNIQUETS (player heals other player) Tactical Tailor MSW Tourniquet can be used

For your first operation they will be issued from JTAC staff
1 TOURNIQUET PER PLAYER
NO SELF HEALING/ BUDDY OR MEDIC HEAL ONLY
MEDIC CAN BE HEALED WITH TOURNIQUET from another player
TOURNIQUET SHOULD BE PLACED IN A IFAK OR MARKED MEDIC POUCH(RED CROSS) both must be marked with a medical Cross
THEY CAN BE REUSED AFTER YOU HAVE SPAWNED AT A MASH POINT




Q. How will respawns work?
A. MASH UNITS( Missions and Operations)(respawn) Once your squad is wiped out and out of bandages you must travel together to a MASH unit to respawn and resupply bandages Each team has at least one preset MASH unit and one they carry in the field to place where they choose. Your hard spawn (base camp) also is usable as a respawn/resupply point. Once your squad has reached the MASH unit you take off any used bandages, hand in bandages to your Medic and are then considered back in play.
MASH units are capturable (depending on the event). There are green and tan
flags attached to the MASH units. Hard Spawn/Base Camps are not capturable
Q. How will medics work?
A. MEDIC RULES
All hemostats and syringes will be provided, but bring your own bandages Each squad will be assigned only one medic. (Subject to change with various Teams and Squads Medics will be provided the following kit:,1 Syringe,1 Hemostat. To Medic a dead player back into the game you have to:
1. Place hemostats on arm (clamps).
1a.Medic Must pull out ace bandage from your teammates marked ifak or medical pouch
2. Wrap arm with bandage (wrap and tuck under wrap. No knot tying
3. Inject medication (with provided empty syringe)
4. Remove hemostat
5. Leave bandage on until resupplied/retasked at medical resupply point or by your CO. No individual respawns are permitted.



Q. Can I use my own vehicle during the event?
A. (For this event no only staff)but has to be approved by event staff 2 weeks prior to event contacted via email and or Facebook messenger. The more tactical looking vehicle the better
Q. Will this be a continuous non-stop event?
A. NO. This event could be described as an Evolution style milsim event. Players should expect continued operations (no going to the cars during the OP), pre-planning, Multiple missions, a medium paced operational tempo, continuous objectives, game props, and on site camping. All participants are expected to carry all the equipment, food, and water needed to sustain themselves during the event to their FOB and or home camp site. Basic game hours 10am game on till 4pm Dinner Break till 730 will be in the AO, Night game 9pm till 12am/ SUN 9am till 1pm

Q. Can we build fires?
A. Camping fires will not be allowed
Q. When does the event start?
A. Sign-in will be open Friday June 23rd starting at 3pm and ending at 10pm. Sign-in will reopen at 7am Saturday, June 24th closes 8:30am. Briefing will begin at 8 pm tentatively with each faction marching to their FOBs at 9am respectively. Game will end Sunday, between 12:30-1pm
Q. Is there camping?
A.Yes, Friday night camping area opens, we are in a designated area(map and directions will be out 3wks prior to event)
Q. Can I go back to my car mid-game? Can I sleep in a hotel?
A. No. You are expected to stay in the field at all times. During the OP scheduled hours. If you return back to your car you will be hurting your squad.( But if the Parking lot might be close to your FOB you will have the chance to go back if needed like gun exchange if one goes down)
Q. Can I wait till the last moment to pay?
A. No. Once registration closes additional participants will not be allowed into the event unless otherwise approved by JTAC Milsim staff.
Q. When does registration close?
A. Registration Closes JUNE 4th at Midnight
Q. Can we transfer or receive a refund for a ticket if we can not make the event?
A. No, Event Credit will no LONGER BE GIVEN. If you are unable to attend an event your best course of action is to sell / transfer that ticket to another person. No game to game transfers
*If a Operation is canceled for any reason all participants registered for that event will receive a refund

Q. Can I sell my ticket? What is the deadline to sell/transfer my ticket?
A. Yes. All ticket transfers should be brought to JTAC staff attention by both the buyer and seller. Ticket sales should also be done before June 4th 2017
Q. What factions are available for Op:Anvil?
A. Separatist (green) The Republic(tan) Local Militia(civilian forces)
Faction backstory that can be found at https://www.jtacairsoft.com/?page_id=32
Additionally, each faction has their own facebook group to post on.
Separatists: https://www.facebook.com/groups/339780792842164/
Republic: https://www.facebook.com/groups/333087880177275/
Q. Are there uniform requirements?
A. Yes! by color list is provided under documents on our webpage
Q. What are your age requirements?
A. The minimum age for JTAC AIRSOFT events is 13. However at Missions or operations (OPs): 13 to 16 Years must attend with parent and or guardian that accompanies you on the field participating and or is on location at the campsite or TOC
As for a Licence Airsoft or paintball field: Age requirement is based on their age requirements Avg is 13yrs or older 17yrs or older are good to go.
A signed waiver will be required at any event.

Q. Where are the rules?
A. Under documents on our webpage https://www.jtacairsoft.com/?page_id=71

Q. Where can I find more information on the event?
A. JTACAIRSOFT.COM
  • TICKETS $75 / $120 (before 06/04/2017 / after)

  • Please click how many of each faction's tickets you would like to purchase. SEPARATIST (0) REPUBLIC (0) CIVILIAN (0)
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  • Every ticket comes our satisfaction guarantee. We’re so confident you’ll love our events that if you don’t go home with a huge smile on your face, you don’t brag to your friends about it, or you don’t drive home talking about the next event...your next JTAC event is on us (subject to terms and conditions).

     





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